Hero Skills

There are about 160 different Hero Skills in Merge Quest.

We have 3 ways to manage them:


 * Evolve heroes.
 * Choose one of 3 Skills when we level up a hero to next 100*x level.
 * Chose a Hero Skill to relearn.

To get help on how to chose skills for better game progress, please refer to Hero Skills Selection Guide.

On this page we will explain how Skills work and list all Hero Skills in sortable tables."Materials on this page are based on guides published by DZK312, leader of Server-2 Guild #1 Galactic, on #guides channel of Guild Discord: https://discord.gg/7h2ZUHnKqZ"

Skill Values
Every single skill (with one exception) is either:


 * Additive (adds a specific amount with each level) or
 * Multiplicative (multiplies the prior value by a certain amount).

Additive (+) skills have formulas that look like N*(L+1). Each level adds one half of the Level 1 skill’s value to its prior value.


 * Example: Alchemy Focus at Level 1 is 180%, at Level 2 is 270%, at Level 3 is 360%, and so on. You can see that every level up adds 90%.  The formula is 0.9*(L+1) (values in the game are shown in percent format: 0.9 = 90%).

Multiplicative (x) skills have Power sign (^) in their formula. In most cases, it looks like N^L which means that with each level the prior level value is multiplied by the skill’s Level 1 value N, with exception for Hero Type Skills that are also Multiplicative but have little different formulas.


 * Example: Master of Armor/Weapon at Lvl. 1 is 400%, Lvl. 2 is 1600%, Lvl. 3 is 6400%, and so on. Every skill level up multiplies the prior value by 4 (400%) The formula is 4^L (values in the game are shown in percent format: 4 = 400%).


 * Example: Stimulant - Defense at Lvl. 1 is -70%, Lvl. 2 is -48.99%, Lvl. 3 is 	-34.30%, and so on. Every skill level up multiplies the prior value by 0.7 (70%) The formula is (-1)*0.7^L

Exception: Hunter - secondary Skill: (Passive) max Sidekicks +L, where L is Skill level.

Some skills have two features that may sometimes be Multiplicative and Additive (x/+), in which case the primary skill value is always the multiplicative one, and the secondary skill value is always the additive one.

All tables below have one row per Skill Feature to show separate formulas for each Skill part.

Skill Types
We will divide all Hero Skills into 4 categories:


 * Hero Type Skills which levels up with each evolution. These start at level 1, along with the hero. Each Hero Skill is tied to the hero’s rarity: Common, Rare, Epic or Legendary. Hero Type Skills cannot be relearned.
 * Unique Skills that cannot be upgraded or relearned. Those Skills belong to certain Hero and always stay at Level 1.
 * Event Skills that are received only from Blacksmith, Mystic Power and Powerful Boss events and can be relearned into common Hero Skills (which in general is not recommended). These Skills  cannot  be obtained via relearn.
 * Common Hero Skills - all other Hero Skills that we can chose on Hero Level-Up. These Skills also may be obtained via relearn.

All tables below are sortable. Click little Up/Down arrows to the right of column name to sort table by this column values. Click again to sort descending.

Hero Type Skills

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Unique Skills

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Event Skills

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Other Hero Skills

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Attack and Defense Skills Breakdown

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